Dubai, UAE – March 12, 2025 – GGTech Studios and Crema have announced that Temtem: Swarm has surpassed 100,000 copies sold, marking a significant milestone for the game. In response to the growing ‘Tamer’ community and player feedback, the developers have released Patch 0.6 – Omninesia Overrun, one of the most substantial updates to date, introducing new content, gameplay enhancements, and matchmaking capabilities.
Major Additions in Patch 0.6 – Omninesia Overrun
Accompanying this milestone, the latest update introduces a range of new features designed to enhance the gameplay experience:
- New Map: Omninesia – Featuring two miniboss encounters and a formidable stage boss.
- New Playable Tems – Zephyruff and Kinu join the roster.
- Matchmaking System – Players can now connect with Tamers worldwide, ensuring competitive and skill-based battles.
- Expanded Gameplay Elements –
- Nine new spot types and three reworked spots.
- Match duration extended from 15 to 20 minutes for longer, more powerful battles.
- New Glitches system introducing risk-reward gameplay mechanics.
- Six new gears and 15 additional techniques, including synergies and ultimates.
- 81 new Kudos and 14 new Steam achievements.
- Technical Improvements – A wide range of bug fixes, refinements, and performance enhancements.
For a complete list of updates, the full patch notes are available at: https://crema.gg/temtem-swarm/swarm-patch-0-6/
A Milestone Celebration and Updated Roadmap
The release of Patch 0.6 took longer than initially planned, but Crema and GGTech emphasise that the expanded content and new matchmaking system have made the wait worthwhile, culminating in a bigger update than initially planned. To improve transparency, an updated development roadmap will be shared in the coming weeks, outlining the next phases for Temtem: Swarm.
Players are invited to explore the latest challenges in Omninesia Overrun and experience the strategic depth and dynamic battles the update has to offer.

About Crema®
Crema is a game studio with a knack for creating awesome games that people love to play. We’ve been at it since 2009, starting with mobile and then venturing into PC and console gaming with titles like Immortal Redneck and the hit game Temtem. Temtem quickly gathered a million fans worldwide after launch, earning global acclaim and recognition. We’re all about delivering epic gaming experiences across diverse platforms and having a blast along the way.
About GGTech Studios
GGTech Studios is a gamedev division of GGTech Entertainment, a leading international company in Gaming and Esports that develops projects with Riot Games®, Amazon®, Intel® and Tencent®. GGTech Studios has a passionate team with 6 years of experience making interactive projects and specialising in technical excellence, offering innovative gameplay and multiplayer experiences.
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